CYBURDINE.com
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Cyburdine Technologist Artist Versatilist

I build systems and the worlds they run in: infrastructure automation, AI creative tooling, and Audio and Visual ventures.

// featured build RE:play

I built a free media player that just plays the file when you click it, because Apple Music kept answering with an ad instead. A few hours of working with AI got the first version running, and it went on to ship on macOS and Windows without me writing a line of C#.

// free · app · macos · windows · ai
// featured build Signal Engine

I built an options trading bot that shows its work. It trades short-dated SPY options behind seventeen guardrails and streams every decision to a live control plane, so when it doesn’t trade it tells me exactly which rule stopped it — which is most of the time, on purpose.

// python · fastapi · trading · ai
// featured build Таксофон (Soviet Payphone)

I repurposed a Soviet-era payphone into a piece of entertainment for a bar. A mix of electronics, code, and 3D design lets patrons drop in a quarter and dial their way through the weirdness I programmed into it.

// hardware · 3d printing · raspberry pi
// featured build Periphony 8D

I built a macOS app that converts any track into 8D audio, the kind that circles your head instead of sitting between your ears. It works from real measured ear data, so I can finally get the effect on the instrumental music I actually hyperfocus to.

// app · macos · music · ai
// featured build PagePress

I built a Chrome extension that screenshots a whole web page instead of stopping where the window does. It scrolls the page on its own, captures every screen, and stitches them into one image with no seams.

// app · chrome
// featured build Startup 01: Firepype

I started a company to kill the worst part of publishing media, which was encoding one file a dozen ways and uploading it everywhere by hand. Firepype automated that whole pipeline, then grew into live podcast analytics and dynamic ad insertion before we sunset it in 2016.

// webapp · startup
// featured build Spirefall: Ghost Code

I carried a cyberpunk story called Spirefall for fifteen years without the tools to tell it. AI finally closed that gap, so I made the visuals, the music, and the soundscapes myself and put the first piece of that world on screen.

// animation · music · worldbuilding
// featured build Active Greenscreen

I built a green screen out of light instead of paint, working from a trade show demo I saw twenty years ago. A ring of LEDs sitting on the lens axis bounces off retro-reflective fabric, so the screen only exists for the camera and never spills onto me.

// vfx · diy · electronics
// featured build Motion Capture

I’m building a do-it-yourself motion-capture studio at home. It’s still in progress, so there’s no full write-up yet, just the rig coming together one part at a time.

// vfx · diy
Terminal Frame